Wednesday, August 5, 2009

Not one, but two worms

So we stepped into the Coliseum today with a full raid, surprisingly, and we did eventually get the bosses down. While it wasn't difficult once we figured out the mechanics it was definitely new and exciting. Here's a quick rundown of what you're gonna be doing as a warlock in the Northrend Beasts encounter.

  • Nuke the snobolds hitching a ride on fellow member's backs.
  • Stay away from said fellow raid members.
  • Keep a 15yd distance between you and the boss.

Acidmaw and Dreadscale

Here's where things get different. These two worms both do a different type of attack; Acidmaw casts Paralytic Toxin that eventually slow you down then stuns you, while Dreadscale casts Burning Bile, which just does periodic damage. The catch is that they neutralize each other. The easier kill order is Acidmaw then Dreadscale, one gets a 50% damage done buff when the other one dies but it's not much of a problem on the normal mode.

During the first phase Dreadscale will be mobile whilst Acidmaw will be stationary. They both need to be tanked, but the mobile worm will cast his debuff on the tank, and the stationary one will cast it on random raid members. Therefore in the first phase random raid members will be getting the toxin that eventually stuns them. If this is you, you have to run to the tank tanking Dreadscale who'll have the burning bile debuff. This will neutralize the poison.

After a few minutes, both worms submerge and reappear. They swap roles in the way that now Acidmaw is mobile. This means the tank will be getting the paralysis poison. Random raid members will now be getting the burning bile debuff, who have to run it to the tank to get rid of the poison.

Rinse and repeat until they're both dead. Once Acidmaw dies all you have to do is heal through the burning bile debuff as there will be no more poisons.

Oh and stay out of the poison clouds.


Another straightforward, but still enjoyable boss. Force your tank to drag him to the middle and spread out around him. Every now and then he knocks the entire raid to the walls, looks at someone and charges at them. If it's you, you're smart enough to read this blog and know that you have to move. But anyone else is gonna get hit, and die. You could also be a nice warlock and tell people to move, then the boss crashes into the wall and gets stunned. At that point he takes 100% more damage so you can stay on top of the meters. It's a win/win however evil you decide to be.


Anonymous said...

Nice photoshopping with Recount :D.

That retlol is supposed to be 1.

Iriya said...

That retlol dreams if being #1*

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